Spell
QuickSpace Cyclone
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2916
Detach 1 Xyz Material from a monster.
Space Cyclone — Power Evaluation
Final Score: 29 ± 7 · Confidence: Low
- Intrinsic: 29.8 · Deck: 28.2 · Meta: provisional
- Primary role: Utility · Secondary: Removal
Why it scores here
Space Cyclone's entire text is one line - detach 1 Xyz Material from a monster - and that converts into almost no winning value: it removes no monster, negates nothing, and generates no card advantage, making it effectively a -1 in most games. Its only real use is situational denial against Xyz monsters whose effects cost a material, and the combo evidence records zero appearances, so no practical line is corroborated. The deck sample is a thin six-deck fringe build at one copy each, which at best confirms minor playability rather than power. The card's 0 ATK/DEF body and 2850 page views earn it nothing here.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | Generic Quick-Play Spell with no archetype, no searchable route, and it is only live when a monster holding Xyz Material is on the field (verified). |
| Combo & Conversion | 8 | combo data shows 0 appearances out of 0 recorded combos, and the text builds toward no board on its own (observed). |
| Resource Economy | 10 | Detaching a single material takes nothing from the opponent's hand or field and returns no cards, so the card is a straight -1 (inferred). |
| Effect & Interaction | 15 | The whole effect is stripping one Xyz Material, a soft and situational interaction that does nothing against any board without an Xyz monster (verified). |
| Material Utility | 5 | As a Quick-Play Spell it has no body and cannot be used as material for any Summon; its only residual value is as generic discard fodder (verified). |
| Resilience & Flexibility | 22 | Quick-Play timing lets it be held for the opponent's turn, but once it resolves it is gone and it is dead in games without Xyz monsters (inferred). |
| Deck-Building Efficiency | 45 | It costs a single slot with no garnet, no lock and no archetype commitment, so it is cheap to slot in - but the slot buys almost nothing (observed). |
Calculation
Weight profile: 0.7 Utility (default) + 0.3 Removal/Negation. Intrinsic ≈ 29.8, Deck ≈ 28.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick-Play Spell with no activation cost and no once-per-turn clause, so it can be held for either player's turn
- Stripping an Xyz Material can shut off Xyz monsters whose effects require detaching a material
- Fully generic text with no archetype lock, so it is splashable in any deck without deckbuilding commitment
Weaknesses
- Dead against any board that does not contain an Xyz monster holding material
- Provides no monster removal, no negation, and no card advantage - a straight -1
- Only appears in a 6-deck sample at 1 copy each, with 0 recorded combo appearances and 0 guides
- No archetype, no searcher, and no support network to make it reliable
Counters / choke points
- Any deck that does not rely on Xyz Monsters
- Xyz Monsters with two or more materials, where removing one is often irrelevant
- Unaffected Xyz Monsters that the effect cannot touch
- Opponents who simply do not commit an Xyz Monster with material before winning
Best use
Situational Quick-Play tech that strips one Xyz Material from a monster. Decks: Fringe Exodia / normal-monster builds (sample archetypes: Exodia, Flamvell, Greed), Generic side-deck style tech against Xyz-centric opponents. Suggested copies: 1.
Evidence & gaps
- Verified: Card text is exactly 'Detach 1 Xyz Material from a monster.'; It is a Quick-Play Spell with no archetype, 0 ATK and 0 DEF.; It is legal in TCG, OCG, Master Duel and Duel Links with no banlist token supplied.
- Observed: 6 recent decks run it, all in the Main Deck, all at exactly 1 copy.; It appears across 3 archetype labels (Flamvell 2, Greed 2, Exodia 2) with identical 100% co-deck partners, consistent with a single fringe build rather than broad adoption.; combo data records 0 appearances and guide data records 0 mentions.
- Inferred: Detaching a material can deny Xyz Monsters whose effects require detaching a material as cost.; Because it removes nothing and returns nothing, resolving it is a net -1 for its controller.; Its generic target make it splashable, but there is no searchable route to reach it when needed.
- Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only deck sample is degenerate: 6 decks share identical 100% partners, so distinct archetypes overstates real portability






